I didn’t want to do facial features, but I thought that his arched eyebrows were important enough features to try to represent them. Just four pixels at 64×64 resolution does the trick.
Man, there sure are a lot of 60’s Marvel villains who have green outfits with yellow boots and gloves.
I like the way I did the transparency of the dome helmet on this one. I just used the color picker to select a darker version of the blue I used for the dome glass.
I used three shades of brown. The hair and the inside of the trenchcoat are the middle brown, the outside of the coat is lighter, and I used a third color brown for the quarterstaff because if I need to animate it, it’s bound to conflict with the other brown, leading to parts of the drawing getting lost in the muddle.
Flames, chains, black-on-black leather… a lot of difficult things to do well in detail. But I think the hinting that I do here works pretty well, albeit primitively. I think the skull is decent. I could do a higher resolution version of this, too, if I wanted, and make it look a little more menacing, maybe, but I don’t think I need the detail to get across who this is.