Tag: star wars

Pixel Art: Admiral Ackbar

Here’s a quick Admiral Ackbar that I did at 64×64.


This one was a little more interesting to work on. I started out at 16×16, as I always do, and found that there weren’t a lot of details that I could put on him at that resolution. At 32×32, I was able to shift the eyes, which gave me enough room to add the mouth. When I went to 64×64, I realized that the white space suit he wears needed to be given a little bit of color to allow it to stand out against a light background. I also added some spines to the arms, and irises to the eyes, and nostrils, to give a little more detail.

32x32_Admiral_Ackbar_512 16x16_Admiral_Ackbar_512

Pixel Art: Greedo

It’s been a long time since I did any pixel art, and with the new Star Wars film being released this week, I got the itch to do some more characters from a galaxy far, far away. Again, using my quick/easy minimalist style that I’ve found works well for me.

Here’s Greedo, at 64×64, blown up to 512×512. I’ll probably be uploading some more in the next few days.


Pixel Art: Star Wars characters

After the Ohio Game Dev Expo, I felt like doing some pixel art exercises, so I did these.

The style I’m employing here is chunky minimalism, so I’m not striving for a lot of detail. Rather, I’m going for the least amount of detail and work to make a recognizable character. This style enables me to work very quickly (it took me maybe 20 minutes to do the entire set) and emulate a resolution and palette constrained system like the Atari 2600.

I could definitely add more detail, and especially shading, to improve the depth and likeness. It would slow me down considerably, but would be worth it if I was interested in prettier pixel art, not emulating the look of a classic console. Properly speaking, for a preliminary pass, they are acceptable as far as the recognizability criteria goes, but most of them have palette challenges, mainly due to light color on light colors. If I was going to do something serious with these, I’d work on them more to address those issues.

I did these up at 64×64, and blew them up to 512-wide to display on the web site without having to scale them up.





Luke Skywalker


Obi Wan Kenobi


Han Solo




Princess Leia


There are so many different characters and costumes that I could keep doing Star Wars pixel art pretty much endlessly.