[Editor’s note: For now this is kindof a stub article.
I’m brain dumping a list of math that I use all the time (or would like to) in making video games.
For now, it’s just a list of areas of math that come in really handy, again and again, with many games. I won’t try to put lessons into this article; this is just a list of topics to check into.
I’d love to grow this list! Leave a comment, or contact me with suggestions for more math to add.
Over time, I’ll probably flesh this out with a list of gamedev-specific uses for each type of math.]
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linear algebra
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trigonometry
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stochastic functions (randomness)
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probability
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permutation
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matrix algebra
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fibonacci
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statistics
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binary and bitwise math