Game Programming For Artists is a new book about to drop by my Cleveland Game Developer colleagues Jarryd Huntley and Hanna Brady.
It’s a book that intends to introduce artists to computer programming for games. Oftentimes artists and programmers come to the problems of game development from a very different set of skills, and it can be a challenge for them to understand each other. As well, often artists have ideas for games that they need help to program, and this book should help them to start to become a little more self sufficient.
I haven’t seen it yet, but I know that they’ve been working hard on it for the past year plus. I’m looking forward to seeing it in print.