This is the cover artwork for the Atari 2600 video game, Berzerk.
The illustration shows the human protagonist blasting a robot, caught in mid-explosion.
I could not recognize the robot’s anatomy, due to the way it’s clipped by the frame of the image, and the weird low angle and rear point of view.
To my eye, it looked like I was looking at the head of some insect-like robot, with its mandible coming apart, showering electronic sparks and fire, and the large round feature looking to me like huge compound bug eyes.
It’s actually the robot’s arm, and that thing that looks like a visor coming out over the nose between the two eyes is just some kind of weird mechanical shoulder joint.
I don’t know why they chose this particular image for the cover art, but I always regarded it as poorly chosen — visually confusing, and not very effective as a composition.
Maybe if they had framed the image a bit less close-up, so you could see the whole robot, and have more of an idea of what it was, it could have worked. Not having the robot’s head in frame, really messes with your perception of the image, and the ambiguous shoulder joint that looks enough like a head that it can confuse you into not seeing the image correctly, is a bad choice for the cover.
It’s still not as bad as the cover for Mega Man. Although, I actually like the cover art for Mega Man, and I think Mega Man had a better composition, albeit poorer rendering.