Well, if there’s only one more SkyView Tower to unlock before I can fully activate the power of the Purah Pad, then maybe I should make that my next goal. Gerudo Highlands, it is.
I fast-travel to the Gerudo Desert tower, shoot up in to the sky, and glide as far toward the Gerudo Highlands Tower as I can. As I’m in the sky, I can see a long way in all directions, and note two Geoglyphs that I am sure I haven’t visited yet, as well as several Shrines dotting the landscape, and numerous glowing lights on the ground, possibly fires or but they look a bit larger than typical campfires, and I wonder about what they might be.
My flight path goes nearly directly overhead the nearer of the two Geoglyphs, so I attempt to make landing there first. It’s quite a bit short of how far I could have glided had I wanted to maximize my distance and reach the tower directly, but I figure this will be worth my while. As I descend, I can see that this Geoglyph is painted on the side of a steep and very tall mountainside. Nearly all of it is near vertical, and I am not sure where the reflecting pool may be. I pinned the spot on the glyph that I thought looked most likely, but it’s on a sheer face, and as I climb to the spot where the pin was, I can tell this isn’t the location. I have little choice but to try to move around until I can find it, but since it’s so vertical, that’s really difficult, and it’s even harder than normal to get enough distance to be able to see the features of the geoglyph’s image so I can tell where might be another likely spot to check.
I climb down very far, and then head back up. Maybe 2/3 of the way up, or so, I think, there’s a long, flat, wide ledge covered in snow, cutting the Geoglyph about in half. I run along this ledge, looking for the pool of Tears. I collect a lot of forage and encounter a Ice Lizalfos, some wolves, chuchus, and keese, before I eventually find the Tear.
The vision is of Ganondorf, pledging his loyalty to King Rauru, long ago in the distant past. Although he accepts the pledge, Rauru knows of Ganondorf’s evil nature, and as he explains to Zelda why he accepted him, it’s in order to keep Ganondorf close so that he will be aware of his actions.
Awakening from the vision, I return to finishing collecting the available forage, and then return my attention to the SkyView Tower hunt. By now I’ve climbed so high on the Geoglyph that I’m able to get a long glide in, and get myself most of the remaining way to the tower.
When I get there, I find no entrance at the base of the tower. Next to the tower, though, there’s a tent, with a note from the building crew, who say that due to heavy snow they had to take shelter in the nearby cave.
I look around for the cave, and find one at the base of the north face of the nearby cliffside. I enter, and discover a tunnel leading down to a warm, dry spot. There’s an underground river running along, and some construction materials. Another journal left behind by the construction crew explains that they had to shelter due to the cold weather and heavy snow, but explored the cave and found that it was safe and warm, and that the river runs directly beneath the tower, so they’ve undertaken a project to shore up the tunnel to provide a stronger foundation so that the tower will not cause a cave-in.
The key then is to realize that when I get to the foundation of the tower, I can Ascend upward and enter the interior of the Tower, and hopefully activate it.
The cave is rich with forage materials, and I pick up a few brightbulbs, some bomb flowers, and a few miscellaneous other things. There’s fish and lizards too.
I use the building materials to construct a raft, and then float down the river. I go over a waterfall, and continue until I hit the structure the construction boys wrote about in their journal. There’s still more forage material around to be scavenged, so I take my time and clean the place out as best I can. Not all of it is easy to reach, and what I can’t reach easily, I ignore. I discover a well hidden, tight passage, which leads to a small inner cave, behind the waterfall I came down, and here I find a treasure chest, containing a decent bow.
I return my attention to getting into the Tower. The raft I constructed is now wedged under the foundational structure, making a nice platform from which I can Ascend into the Tower.
I do so, and once inside, I find that the tower is in perfect working order, although the doorway to the outside is completely snowed in, and not even my fireseeds seem to do anything to melt the snow.
I activate the Tower and shoot up through the top, and add the map data to my map.
I note that I’m near a sky archipelago, and drift toward it. It seems that gravity is much weaker in this area, perhaps due to the altitude, or if not then I’m not sure why. But my falling speed is like that of a feather. I come to a landing on the nearby sky island, which is inhabited by two Soldier Constructs, one of whom activates and starts shooting rockets at me. I hit him with a shock fruit arrow, and take him out in one shot, then do the same for the other Soldier, who doesn’t seem to notice me.
Both Soldier Constructs were standing guard over a floating stone platform, which have two rockets lying on them. I use the rocket to attach to the platform, and then activate it, flying much higher and farther than normal, with considerably more momentum, and end up high over the archipelago, with a commanding view of it. I descend to the next highest island, and destroy another Soldier Construct, but there’s nothing much of interest here. Looking far down below, I’m very near the second Geoglyph that I had spotted earlier, and I also note that there is another one of those five-petaled sky islands that all seem to have some interesting carvings on them, which I know now need to be photographed and shown to the scholar man who works in Kakariko Village.
I glide down to this island, and snap a picture. As I do so, the center of the island falls free of the ring of stone “petals”, and I fall down with it. As we fall together, a shooting star falls from the sky, almost directly next to me. As I fall with it, I attempt to match speeds with it, and eventually get close enough to it that I’m able to snatch it right out of the sky! This is really cool.
I’m so high up, I still have a tremendous distance to fall, so I re-orient myself and attempt to glide the rest of the way to the second Geoglyph. I think this one looks a bit like Rauru’s Queen, Sonia. When I land, it has just started to rain, and I have to switch my gear to non-conductive materials in order to stay safe. To my surprise, I find Impa and Cado have traveled here, apparently to study this Geoglyph themselves. I talk to them, and then run around until I find the Tear pool, and view the vision it unlocks.
This one is of Zelda and Sonia. Zelda expresses a desire to master the power over Time that Sonia has. She thinks it is the key to returning to her own time. Sonia tells her how to approach it, saying it’s like seeing the memory of the object that you wish to reverse time for, and then coaxing it backward. She also tells Zelda that she has another power, more powerful than control over Time, which is the power to disspell the power of Evil with her power of Light. This is a bit cheesy, admittedly. Zelda tells Sonia and Rauru about Link — and Rauru is not familiar with that name. Sonia advises Zelda that it is OK for her to return to her own time, and return to Link.
There’s a ton of things to explore and discover here, but right now I’m just here for that final SkyView Tower, and that’s done. Time to return home, across the entire continent, to see Robbie and get that final Travel Medallion for the Purah Pad.
So I zip back to Hateno Village, talk to Robbie, and max out the Purah Pad, other than the Compendium, which I ain’t payin for. It’s too much money, and I have plenty of opportunities to take pictures of things if I just remember to do so.
Speaking of which, I have one new photo in my album of ancient runes to show the guy in Kakariko, so I fast travel there, and show him, he tells me this one tells of ghostly sightings of a figure resembling Princess Zelda in the ancient past. I guess she’s been doing some kind of fast travel herself, only maybe through time as well as space.
Then I fast travel to Lookout Landing, and talk to the Well Girl, who gives me 50 rupees for finding 5 new wells. Now there are 36 remaining wells in the land, which I don’t remember how many there were to start out, but I’m probably down to a little more than half of them at this point… She suggests that if there was a way to search for things, it could help, which I take as a suggestion to add a photo of a well to the Compendium so I can search for it using the Search+ feature on the Purah pad. Sure enough, that works.
I also talk to Hestu, and I have 10 korok seeds, which is just enough to expand my Shield stash one more slot, so I do that. Now I need at least 17 for the next cash-in.
I’m low on rupees, so there’s nothing else I can buy here.
I go talk to Josha and Purah again. Purah says I should go to Lurelin Village and invetigate the reports of Pirates causing trouble there, but also tells me that I should avoid the southern lands, because there’s a lot of monster activity there, and I still have three Regional Phenomena to check out, so I guess that’s probably my next thing to do.
I buy 20 bomb flowers from the weird statue, and buy the location of another of his bretheren in the underworld. I’ve now gotten 3 locations and have yet to visit a single one down there.
Finally, I stop outside the front gate of Lookout Landing, and there’s a fallen sky rock, which I’d all but forgotten about from when I checked it out a long time ago. But there’s a hylian man standing next to it, staring at it on wonder, and it reminds me that there’s something up there. So I go there and there’s a Zonai construct steward there, and I talk to him, and he tells me that he can expand my Zonai power pack by 8 cells for 800 zonai charges. So I give it to him, and he expands my battery. 8 cells is equal to two 3-unit batteries, plus another 2 units, so in all I now have 3.75 batteries worth of charge capacity on my belt. Which is a HUGE upgrade from the single battery of 3 cells that I’ve been stuck playing with this entire time.
I only have 5 Zonai charges now, which kinda sucks, because now that I have all this battery capacity, and the QuickBuild power, I suddenly have a lot more useful things I can do with Zonai. I have a feeling that the things I can build are finally going to come into their own, and I’ll be making use of them a good bit more than I have been so far.