My GameMaker extension iMprOVE_WRAP has been updated with a new release to 2.0.0.
Version 2.0.0 adds two new functions:
And makes improvements to the existing functions as follows:
- boundary wrap drawing occurs at the corners of the wrap range (8 phantom drawings rather than 4) when
do_wrap_vare both true.
- the collision functions
do_wrap_vparameters, and only perform collision checks where they are needed. The functions still return all potential collision variables so that there is never an undefined value, even where collisions are not checked. (Unchecked collision locations return