Tag: BOTW Dairy

Zelda: BOTW Diary (92)

Three more shrines today.  I looked them up on the internet rather than discovered them in-game through my own effort.

The first is one in Tabantha.  I go there and there’s a mountain with a great stone door in the base, similar to the one in Hebra that I found weeks ago.  Like that one, I have to bowl a snowball into it in order to open the door.  But I have to carry a small snowball up a hill, then roll it down and have it hit the door.  I do this, but the ball just sort of nudges the door, and it doesn’t open.  So I hit it with time-stop, and put energy into it, and it knocks the door down.

I don’t really remember the inside of the shrine.  I think maybe it just says you already passed the challenge by finding it, and gives me a spirit orb.

The second shrine was in the Gerudo highlands, near the area where I had to rescue some Hylian travellers who got kidnapped by monsters in the canyon ahead of the Gerudo stable.  I explored one side of this canyon thoroughly, but the other side, I missed completely.  Here, there are three Gorons who are challenging themselves to endure heat.  I talk to them and they invite me to partake in the challenge.  I put on the flame resistant armor and pass the first challenge, but then they tell me to take it off and prove myself for the second one.  I take an elixir and endure the heat with no problem, and a shrine appears.

Inside the shrine, I have to use motion controls to re-orient a cube to electrify all 6 faces of it, to open a door.  Then I get into another room, where there’s a more difficult puzzle, involving motion controls and a cube that has wind blowers on it that I need to aim to hit four turbines.  Two turbines are on a lower level, but can be raised by activating a switch.  There’s a metal box that I can put on one switch, but the other is harder to figure out.  I eventually use inventory items to weight down the switch, and it triggers, and then I can blow all four turbines.  This opens a third room.

Inside this room, there’s another cube, with six unlit torches on it, and two water fountains.  I have to light the torches using a fire in the ceiling, and get all six sides lit without putting them out with the water.  It’s tricky, and after failing once I decide to just cheat it and use fire arrows to hit the torches without moving the cube with the motion controls.  This makes it easy, and I get a diamond and a spirit orb.

Outside the shrine, I spot another korok seed block puzzle that I hadn’t gotten before.  I have enough seeds to buy another shield inventory slot from Hestu, so I go do that.

The third shrine is found by a shrine quest triggered at Tabantha Bridge Stables.  I transport there, and there’s a man named Geggle, who I’m supposed to talk to during the day.  It’s night, and he’s inside the stables, but talking to him doesn’t trigger the shrine quest.  I go sit by a fire until noon, but then he’s nowhere to be found.  So I talk to random people at the stable, and I find another korok race puzzle under Tabantha bridge. I can’t find Geggle anywhere, so I go back to the fire and sit by it until morning.  At 5am I get up and go back to the stable inn, and Geggle’s sitting where he sits at night, and doesn’t do anything.  I have to wait for four hours before he finally gets up and does something, which is to run out from the stable.  I follow him, and try talking to him several times, but he just asks me if I need something.  I continue to follow him to where he’s running to, and he stops and looks out across the valley. At the far end of it, he is looking at something.  I talk to him, and he says he sees something out there, that looks man made, and asks if I can see it too.  I use the sheikah scope to get a better view, and see a large design painted on the side of the cliff.

I mark it, and then look on the map to see how far it is, and it’s rather far.

I make the journey, climbing and gliding as much as I can, and get to the end of my trek.  There’s s series of scaffolds and catwalks built into the cliff face, with monsters patrolling.  They’re not tough, I take care of them easily, and continue toward the point I marked on the map, until I get to where I’m going.  This involves riding up two updrafts with the glider, and then I’m there, looking at the giant design painted on the wall.  It looks like in the center there’s a shrine pedestal.  The painted design looks like lightning and birds, so taking a guess I shoot at the pedestal with a lightning arrow.  I barely miss with the first one, as it falls slightly short, but correct my aim and connect with it on the second shot, which reveals the shrine.

This one is another no-puzzle blessing shrine, and I get a diamond and a spirit orb.

I have enough orbs to upgrade my stamina wheel, so I go to Kakariko village and do that.

So that’s 6 shrines in 2 days, and I think there’s now only 2 more left in all of Hyrule for me to find.