Control Schemes 0.1 released

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This is a collection of scripts and macros that handle motion and action. A “control scheme” is a set of inputs and their associated actions. Add a control scheme to your player object with just two lines of code!

It is intended to handles input, motion, and action quickly and easily, while allowing you to extend to include any audio or visual effects that may be needed.

Documentation is awesome.

Currently, just two control schemes are implemented; I’ll be adding others in the future, much more is planned.

It’s currently free, as I’d like to get everyone to try it out and provide me with feedback, but when I’ve added more features I’ll be charging for it, so be sure to get it now while it’s free!

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